MAFIA 3 Gameplay Walkthrough Part 1 FULL GAME [1080P HD 60FPS PC] – No Commentary

MAFIA 3 Gameplay Walkthrough Part 1 FULL GAME [1080P HD 60FPS PC] – No Commentary



Mafia 3 Walkthrough Part 1 and until the last part will include the full Mafia 3 Gameplay on PC. This Mafia 3 Gameplay is recorded in 1080P HD 60FPS on PC and will include the full game, all endings and all boss fights.

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Mafia 3 is an action adventure video game developed by Hangar 13 and published by 2K Games It is the third main game in the Mafia series, and the sequel to Mafia 2. Set within the fictional city of New Bordeaux, based on New Orleans, in 1968, the single-player story follows Lincoln Clay, a criminal and war veteran who aims to build a new criminal organization while seeking revenge on the Italian mob.

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32 Comments

  • Mafia 2 – https://www.youtube.com/watch?v=2zDY_heH_xc

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  • I know it's difficult to put all this and the other Mafia game storylines in a tad over two hour presentation, but I see a theatre CGI movie of some kind in the future that puts all this together…Whatever character it will feature – who knows?

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  • When licoln said I know to sal's final words that hits deep because Sal had basically said they would see each other again in hell and licoln response said he knows they are going to hell

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  • Every time I hear that little thunder sound and time instantly changes to night I think it's due to some PTSD brought up by the death of Ellis Sammy and Danny combined with the already occurring PTSD from his stint in Vietnam and every time that sound occurs he's stuck in an episode of PTSD flashbacks that we don't see but lasts for a long while until night occurs that's at least what I think it means

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  • 11:37:44 that is the shotgun of one t800 systems model 101 sent to defend one John Connor from a t1000 sent to kill him and if somehow you don't know what I'm saying that is the shotgun used by Arnold in t2 as the terminator the name even matches pretty much

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  • How is he dealing max damage to rackets by killing one guy or doing one mission I've seen people having to complete all racket objective for all the rackets from beginning to end to be able to fully take them down but this guy is killing one enforcer or doing one racket mission and is instantly completing the damage needed to kill the racket boss and take over the racket dud they change the way the damage to rackets works in an update or is it something from a dlc he installed please tell me

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  • Cool how when he does brutal take downs against the female cultists he doesn't kill them but knocks them out because he doesn't kill women of course you can shoot them but if you do a take down on them Lincoln will just knock them out with a massive blow while he brutally stabs or shoots the male cultists it's a cool detail that can go unnoticed due to the many many takedowns you can do in the game

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  • Cool fact time when Lincoln rescues Vito it seems he's wearing his usual leather jacket outfit that's default in mafia 2 but with the jacket unzipped cool how they show that Vito still wears his mafia 2 outfit well after he moved away from empire bay

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  • My favorite part of this game is the fact that Lincoln has a heart even though he kills all the mob bosses under Sal except his sister who is killed by goirgi and then there's the counterfeit guy who he helps escape America then theirs the old dude at the quarry that he helps escape as well even the guy he used a tracker to find he attempted to let live after he came to a realization but sadly his injuries killed him there has been people he didn't kill and some he helped and even though he pretty much went on a killing spree to end Sal in an effort to take revenge he still has a heart like how he spared sal's sister and helped the Cuban counterfeiter escape and helped the old guy at the quarry escape too and even how he stole a truck of meds and gave it to the father he has a heart and knows where his priorities lie at the end of the day and has morales he knows he would never cross like killing women even if they did something bad like murder as john's story about the woman in Vietnam did even though she killed 3 people with a grenade Lincoln let the rebels take care of her while his friends wanted to kill her

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  • This game is so long just because of the physical missions an all cut scene video is only 4 freaking hours long yet the best tubers can get it in one video clocking in at 14hrs long that's 10hrs of the game that is actually playing the game and there are only 4hrs of total cinematic scenes 2k and hangar 13 did pretty much what all gamers want but never get they made a game that practically 3/4 of the game just pure raw action packed gameplay expected from the class of game falls into and cutscenes are uses only to show character development through conversation and give you an entertaining way to get the goal of your mission and the info you'd need and when you were physically outside cutscenes even the talks between so are short sweet and to the point without having a massive cutscene to just say "hey this guy robbed me and I want you to kill him and get me back my goods" you are basically told get destroy these things to draw out your target those scenes are like 5 to 7 seconds and viewed from a angle that is clear you are not in a cutscene but they still try to make these talks very entertaining by seeing the talks from a spectator view while also due to music and voice tone you can tell the mood without needing close ups of a face most games are like the opposite 3/4 of it are cutscenes which can talk 5 minutes to explain your mission which can be done in truly a minute at the most cutscenes are like a antibiotic you used them sparringlly and precisely when they are needed and that makes the game enjoyable but use them too often and abundantly we see why so many gamers who don't make videos on their games would skip cutscenes just because they talk for 6 minutes before taking only a minute to get to the mission brief and it's seem in fallout 4 you get 4 dialogue options that unless you had a human companion would tick off the npc you are taking to but that's just a programmed line it just gives you a good laugh without making the person mad at you I literaly said BS to mama Murphy and Preston got all ticked off but still liked you the same after fighting the first deathclaw you get a good laugh at a npc raging but can have no worries that this will make them hate you and even if you chose the option to get right to what you need they will say useless mumbo jumbo that doesn't have anything to do with the player like how Ingram would go on a speech explain what the part for liberty prime does when we only have to build it and be done with it games that go ham with cutscene use just slow the game down because it seems every small conversation become a 7 minute cutscene just for the npc to say they hate something which is the and of a 7 minute cut scene that gave us an unwanted history of the npc just for a simple I hate this that could have been the whole conversation gamers want lots of action with little breaks in it mafia 3 dies just that 10hrs of shooting up some gansters with a m16 and causing lots of property while have 4hrs of cutscenes that explain what is going on immediately and quickly shows character development then you go back to mayhem immediately after

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  • 9:42:40 got love walking through at burnt out bar after taking out a group just to go to the basement nothing was touch not by fire or the group that just used that space, beer kegs r still in the basement & all of his stuff …….what a country, what a game by developers to miss that…that man could still sleep in that basement bed …..🤦….

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